State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · March 2022

Top 5 Disney Games on Android in Mexico: Q1 2022 Performance

Discover the performance trends of the top 5 Disney games on the Android platform in Mexico during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Disney Games on Android in Mexico: Q1 2022 Performance

Throughout the first quarter of 2022, several Disney-themed games on the Android platform in Mexico showed varied performance in terms of downloads, revenue, and active user engagement. Here’s an overview of how the top 5 Disney games fared during this period.

MARVEL Future Fight by Netmarble experienced notable trends. Weekly revenue peaked at around $8.5K in the last week of December 2021, gradually declining to approximately $3.6K by late March 2022. Downloads saw a significant drop from a high of roughly 64K in mid-January to just over 4K by the end of the quarter. Active users also followed a downward trend, starting at over 140K in January and decreasing to around 89K by the end of March.

Marvel Contest of Champions from Kabam Games, Inc. showed a fluctuating revenue pattern. The game started with a weekly revenue of approximately $21K in late December, dropping to around $7.8K by the end of March. Downloads similarly declined from about 25K in late December to around 6.1K by the end of the quarter. Active users saw a decrease from around 61K at the start of January to roughly 41K by late March.

Disney Coloring World by StoryToys saw varying performance metrics. Weekly revenue had a modest peak at $313 in early January, stabilizing around $156 by the end of March. Downloads fluctuated, with a high of approximately 20K in mid-March. Active users increased from around 15K at the start of the quarter to about 25K by mid-March, before slightly dropping to 22K by the end of the month.

Disney Frozen Free Fall Games developed by Jam City, Inc. had a consistent performance. Weekly revenue remained stable, with minor fluctuations around $200, peaking at $264 in mid-February. Downloads varied, starting at around 9K in late December and ending at approximately 5.8K by the end of March. Active users remained relatively steady, averaging around 37K throughout the quarter.

The Simpsons™: Tapped Out from ELECTRONIC ARTS showed a mixed performance. Weekly revenue started at around $862 in late December, peaking at $985 by the end of March. Downloads saw a significant decline from approximately 14K in late December to around 6.2K in late March. Active users also decreased from about 99K in late December to 89K by the end of March.

For more detailed insights and data on these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022